PROGRAMMING METHOD OF TOP-LEVEL FINITE AUTOMATA CREATION FOR THE UNMANNED AIRPLANE MODEL CONTROL BY TRAINING EXAMPLES
Read the full article
Finite automata system for the complex behavior objects control is described in the paper. It consists of top-level finite automaton used for switching between control modes and low-level automata for the unmanned airplane control in one mode. This work is a continuation of low-level automata creation study by genetic programming algorithm based on training examples. The article deals with top-level finite automata creation using training examples and already created low-level automata. So genetic programming isn’t used. Experimental investigation results of the suggested method are given.
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License